Dream Cheeky Usb Dancing Robot Driver

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To download DREAM CHEEKY MISSILE LAUNCHER DRIVER, click on the Download button. More thoughts I get the mlssile I dream cheeky missile launcher driver just call and receive USB commands. Dream cheeky missile launcher driver. We just need to make sure you're not a robot. Note that the device keeps moving in the specified direction until.

  • The Dream Cheeky Thunder Missile Launcher now delivers the extra power needed to hit further than the old school USB Missile Launcher! This foam missile launcher with its 4 missiles and ability to hit objects far away lets you have more fun in your office.
  • Sep 26, 2013  Connecting the Dream Cheeky Thunder Missile Launcher to Windows 8.1. The Dream Cheeky Thunder Missile Launcher is a $35 novelty toy available from various retailers around the world. The Thunder is simple in its constructions – its a USB based air-powered missile launcher that allows you to sight and fire foam darts at unsuspecting.
  • Dream Cheeky - USB Mail Box Friends Alert. Click to enlarge. Write Review. Robot USB Hub AK023.

Dream Cheeky Mini USB Fridge. 'A personal robot is still but a pipe dream, though a mini robot vacuum operated by AA batteries is a clever enough substitute for. Mar 30, 2018  BTW the problem with the height motor not working is that the driver transistors only deliver about 3.5 volts. Use a 9 volt battery to run it up and down a few times and then reconnect it to the USB interface and it will work normally. Dream Cheeky USB Nerf Missile Launcher to Arduino. Devastator Tank Mobile Robot Platform for Arduino.

26 Sep 2013CPOL

Ever since the 2013 BUILD conference, a huge amount of people have attempted to integrate peripherals into their modern applications – and of all the devices we can plug into our computers only one has stood out as the prized device people want to connect?

The Dream Cheeky Thunder Missile Launcher is a $35 novelty toy available from various retailers around the world. The Thunder is simple in its constructions – its a USB based air-powered missile launcher that allows you to sight and fire foam darts at unsuspecting people hovering in your immediate vicinity. The device has been so popular with geeks globally that it has even featured in the Big Bang theory.

Modern apps –> HID Device

Aside from its creditability with those of us that frequent code, one of the other exciting features of the Thunder is its driver stack. Instead of using a proprietary driver in a similar fashion to the OWI-535 robotic arm the device itself actually leverages an existing Windows standard as a HID (Human interface device) in much the same way as a keyboard and mouse. So why would this be existing for us a developers? Firstly because we don’t need to do anything with the OS to install or configure the device, and also as it uses a standard Windows driver which has been ported to the ARM stack the device will also work on a Windows RT device such as a Surface too!

Plugging in the device and Windows recognizing it is only a small part of our solution. As app developers we want to leverage this device from our modern application, and allow our users to start shooting each other. Luckily Windows 8.1 provides us with the support for such a dilemma by introducing the Windows.Device.HumanInterfaceDevices namespace. So lets spend a few minutes looking at the code required to start firing our missiles.

Windows.Device.HumanInterfaceDevice

As with any modern application that wants to go beyond some standard UI prompts, we need to ask permission from our user to access the device. This is a security feature that prevents apps from becoming malware. In Windows 8.1, as per Windows 8 we do this via the package.appxmanifest file, and we leverage the namespace extensions that allows us to reference the new 8.1 capabilities. Currently Visual Studio manifest editor doesn’t support these changes, so open up your file in a text editor and add the following lines:

In this example I’ve been a little bit broader in the request I am making to the user. Specifically instead of defining a product, I am asking for access to any HID device which match the usage page and usage ID included. I’ve done this deliberately to show the difference between specifying an app looking for one particular devices vs. a range of devices. If you did want to be a little granular you could specify the VID and PID as per my USB example in stead of the any argument.

Once we have declared our intention to access, we need to wire up some code to find if the device is attached to our machine. Again just to show some contrast to my last post, I’m going to do this using a DeviceWatcher. If I wanted a moment in-time view of if the device is connected I can use the Windows.Devices.Enumeration technique I demonstrated in my robot arm article. Instead I have opted to use a watcher, using a method on the same object Windows.Devices.Enumeration.DeviceInformation. A watcher however monitors the device manager on the machine for devices to be added, and will raise an event if it then finds a device. This provides you with functionality within your app to deal with devices to be added or removed at anytime in the life cycle.

The code we need to create a watcher is : Cara instal flashtool windows 7.

This is very similar to any device connectivity connection. We are creating an AQS (query statement) string using a helper method on Windows.Devices.HumanInterfaceDevice.HidDevice by passing in the Vendor ID, Product Id, Usage ID, and Usage Page values. The AQS is then used by the watcher to find any devices connected to the machine, which causes the event to be fired. One important piece of code to note is the dispatcher in the event handler. This is present because when the device is added and you try to connect a Windows appears in the UI asking for permission from the user. Therefore any code used to connect to the device needs to be on the UI thread.

To actually open up a connection to the device, it’s a matter of calling one async method on the Windows.Devices.HumanInterfaceDevice.HidDevice object.

The FromIdAsync method takes two arguments, which is the device ID (returned as part of theDeviceInformation from the watcher event), and also an enumerated FileAccessMode to specify the connection type – which in our instance is ReadWrite due to our wanting to pass commands to the device.

Now we have an active connection to the device, so we can start sending data to it. HID devices have fairly small and easy payloads to transmit – if you imagine a keyboard HID device it simply sends the corresponding keypress data, which are all relatively small. Being of a similar device type the Thunder expects simple small payloads (especially in comparison to the USB robotic arm), which correspond to up, down, left, right, fire.

To send such data, we simply use a byte[] and add it out an OutputReport object. Luckily another helper class creates the object for us, so we just need to append our payload and send the data using code similar to this:

And that is it! Using those few lines of code we have an active connection to the USB Thunder missile launcher and can start sending commands.

Here is how we would toggle the LED on:

In the meantime have fun with your hardware hacking!

RETALIATION - A Jenkins 'Extreme Feedback' Contraption

Usb Dancing Toy

Status boards are for ‘project managers’! Retaliate to a broken build with a barrage of foam missiles.

Summary

Retaliation is a Jenkins CI build monitor thatautomatically coordinates a foam missile counter-attack against the developer who 'breaksthe build'. It does this by playing a pre-programmed control sequence to a USB FoamMissile Launcher to target the offending code monkey.

In Detail

At a deeper level Retaliation is more than just a 'simple python script'.It's a radical rethink into how to manage software development teams and the softwaredevelopment life cycle. It works on a deep psychological level to offer productivityimprovements unseen in all those other 'extreme programming' things external consultantsspeak about. The primal threat of mutually assured destruction lurking in every coder'spsyche ensures that even your sloppiest developers will never forget to 'checkin thatmissing file' again!

Testimonials

Retaliation brought us the productivity improvement pair-programming promised butcould never deliver! We've seen a 13.37% decrease in build breakage since itsimplementation.

Will, Chief Code Hacker

Honestly, would you work in a dev team with a Lava Lamp build notifier? What next?Nyan Cat mouse mats? Real coders work under the threat of Retaliation!

Matt, Coding Machine

Does what it says on the box. I've seen improvements in my team and we haven't eveninstalled it yet! Just the sheer threat has kicked my team's coding into line.

Tom, Head Code Captain

You can see Retaliation in action in this video.

How to Use

  1. Mount your Dream Cheeky Thunder USB Missile Launcherin a central and fixed location.

  2. Download the retaliation.pyscript onto the system connected to your missile launcher.

  3. Modify your COMMAND_SETS in the retaliation.py script to define your targetingcommands for each one of your build-braking coders (their user ID as listedin Jenkins). A command set is an array of move and fire commands. It is recommendto start each command set with a 'zero' command. This parks the launcher in a knownposition (bottom-left). You can then use 'up' and 'right' followed by a time (inmilliseconds) to position your fire.

    You can test a set by calling retaliation.py with the target name. e.g.:

    Trial and error is the best approach. Consider doing this secretly after hours forbest results!

  4. Setup the Jenkins notification plugin.Define a UDP endpoint on port 22222 pointing to the system hostingretaliation.py. Tip: Make sure your firewall is not blocking UDP on this port.

  5. Start listening for failed build events by running the command:

    (Consider setting this up as a boot/startup script. On Windows start with pythonw.exeto keep it running hidden in the background.)

  6. Wait for DEFCON 1 - Let the war games begin!

Requirements:

Virtual Arrangement

  • A Dream Cheeky Thunder USB Missile Launcher.It may work with other models but I've only tested with this one.
  • Python 2.6+
  • Python PyUSB Support (on Mac use brew to 'brew install libusb')
  • Should work on Windows, Mac and Linux

Thanks to the dev team at PaperCut (working on printmanagement software) for 'coping a few in the head' during testing!

Tips

  • Carefully select the mounting location. Pick a central location in your office space.Endeavor to maximize angular separation between targets. This will reduce the likelihoodof friendly fire incidents.. but then again this is comes with the territory and is allpart of the fun!

  • Consider sticking down the launcher using double-sided tape to lock its position. Thisreduces the chance of someone using a 'physical hack' to disrupt the coordinatetargeting system.

  • If your build breaking perpetrator is at point-blank range, for health and safetyreasons we suggest targeting their keyboard or monitor rather than their head.

  • If you have a wide area to cover, consider multiple missile launches (e.g. clustersupport!). Set the script up on multiple machines and configure multiple endpointnotifications in Jenkins.

  • To get this working on Windows, you'll need to installPyUSB andlibusb-win32.This can be a little tricky but if you've mastered CI build scripts then thisshould be easy!

  • If your dev team is Down Under and you're finding Retaliation is loosing itseffect, try dipping each missile in some Vegemitefor some added punch :-)

News

  • Great to see Retaliation mashed up with theRaspberry Pi.It's also got a metion in theGuardian as the 4th best thing to do with the Pi!

Future

  • Should we also make a version compatible with Hudson? :-)

Other Uses

retaliation.py also doubles as a command-line scripting API for the Dream CheekyUSB Missile Launcher. You can invoke it to control the device from a script orcommand-line as follows:

Dream Cheeky Usb Dancing Robot Driver Download

If you do come up with some other cool uses or ideas for retaliation, please shareyour story!

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